Nov 13, 2016 However, in todays video, I show you a small fix (or hotfix) that make the mods work for you on the Mac! Enjoy the video! The game I tested this on in this video was Empire: Total War.
Sorry for the belated response - mad Christmas rush as usual Not actually sure from just looking at the game. I play on 1920 x 1080 and didn't have a problem with the font size on the vanilla game. It looks the same to me with the Mod applied so I'm not sure that it is included. I'd suggest contacting Dylan1381 directly on his thread to find out.
Also just to note that if you just watch the video you might miss one of the other instructions for applying the Mod fully - you need to also copy the text from 'ModActivewriting.txt' into the Advanced options field in the Empire Total War launcher. You'll know if it's worked from seeing the different flags/loading screens etc. And unfortunately the preferences.empirescript 'forgets' the extra mod lines so you need to reapply each time.
However it's quick to do and well worth it. Merry Christmas and happy Empire building. Sorry for the belated response - mad Christmas rush as usual Not actually sure from just looking at the game. I play on 1920 x 1080 and didn't have a problem with the font size on the vanilla game. It looks the same to me with the Mod applied so I'm not sure that it is included.
I'd suggest contacting Dylan1381 directly on his thread to find out. Also just to note that if you just watch the video you might miss one of the other instructions for applying the Mod fully - you need to also copy the text from 'ModActivewriting.txt' into the Advanced options field in the Empire Total War launcher. You'll know if it's worked from seeing the different flags/loading screens etc. And unfortunately the preferences.empirescript 'forgets' the extra mod lines so you need to reapply each time. However it's quick to do and well worth it.
Merry Christmas and happy Empire building Thanks so much Sargiel and Merry Christmas to you as well!
![Empire Empire](/uploads/1/2/5/4/125447377/134047981.jpg)
Note: READ THE EDIT AT THE BOTTOM OF THIS POST So I've been looking around and I cant find any threads with clear instructions on how to play DarthMod on the Mac, so I'll make a basic set of instructions. BTW, anything about making a blank text file called 'empire.exe' and editing preferences.empirescript is garbage. Download Wine and Winebottler from here. These are necessary to run.exe files such as the installers and launcher.
Well actually it's just wine that does that, but more on that later. So you've downloaded those two^. Now just download DarthMod v8.0 and the 8.0.1 patch. Dunno why I'm even pointing this out tbh 3. Open the 8.0 platinum.exe and select 'run in.' This should open an install wizard.
First you should back up your vanilla ETW game. I just copy-pasted it within my applications and named the new one 'DarthMod Empire' When selecting the directory to install into on the wizard, select mycomputerzapplicationsDarthMod Empire.appcontentsresourcesData. 'Data' contains a folder called called 'data' with a lowercase 'd'. This is the file that the installer will do most of the work on. Do the same for the patch.
Once everything is installed nice and comfy, open the launcher called DMEplatinum.exe with wine located in DatadataDME. Select 'run in' once again. Select your preferred settings on the launcher and click start. Press 'ok' for all the 'file not found' messages.
Wait for the launcher to finish moving the relevant.pack files from DatadataDMEpacks to Datadata. I do know that if the correct startpos file for the DME early campaign is in datacampaignmain then the British and French start off with territories in mainland India. You may close the launcher and select 'DME ready' once it has finished moving the DME files, but NOT ALL OF THEM. Some that aren't used in your current settings chosen in the launcher will remain in DatadataDMEpacks. Open DarthMod Empire.app and go to the advanced options page in the launcher. If the launcher doesn't show up when opening the app, try again but hold down cmd while it's opening. Type in 'mod DMEdarthmod.pack; mod BSMON.pack.'
Etc for every.pack file in the data folder. (Take note that that you may have BSMOFF.pack or BSMLight.pack instead depending on what setting you chose for the blood/smoke option).
It is essential you do this for every.pack file. EDIT: Some users may have to use quotation marks around each pack in the AO, perhaps it's if you have the steam version? KNOWN BUGS:The main menu screen doesn't have the DarthMod background video. I think this is because the DarthMod splash isn't a.mov file, which it probably needs to be for mac. PS As I am a noob at modding (only having joined this forum about a month ago), I probably won't have answers to most of people's questions. But I'll try my best xo EDIT: To fix the unit card bug, add DMEAUM.pack and DMEUnitsPack.pack. I don't know what it does exactly, but i reccomend adding DMESkinPack.pack, as it may have custom skins for units, such as proper redcoat uniform for british line infantry.
You should also add DMENavy.pack for the navy's less cartoonish unit cards. But the the absolute NECESSITY is to add DMECustom.pack. DMECustom.pack puts into action the new load screens (contained in DMEboot.pack), the new nation flags e.g. Prussia, and the new campaign map's map (on the bottom right).
It probably does more tbh.